September122014
katyfarina:

seibei:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

As a lifelong self deprecator, I’m trying this and really enjoying it so far!

Sorry I’ve been reblogging so much advice lately but this is a pet-peeve and I really wish people would stop doing it.
Also calling yourself/your interests trash/garbage. If you think that, then why do I want to know you, follow your blog, or follow you professionally? People who follow you keep tabs on that stuff, and it influences their thoughts on you and your work, whether you intend it to or not.

katyfarina:

seibei:

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

As a lifelong self deprecator, I’m trying this and really enjoying it so far!

Sorry I’ve been reblogging so much advice lately but this is a pet-peeve and I really wish people would stop doing it.

Also calling yourself/your interests trash/garbage. If you think that, then why do I want to know you, follow your blog, or follow you professionally? People who follow you keep tabs on that stuff, and it influences their thoughts on you and your work, whether you intend it to or not.

(via yahighway)

4PM
August272014

jesuschristtheprinceofpeace:

You don’t need to be married to be fulfilled. Don’t make an idol out of your dream. Your identity is found in Christ, not a ring, a wedding, and romanticism. If it’s going to happen, God will make it happen. If it doesn’t happen, then God made that so. Either way, you’re cool and in the Hands of your Maker. 

(via raise-your-cross)

August132014
“Dear sis, your beauty isn’t defined by what men like. It’s defined by what God likes, and when He created you He was well pleased.” (via sonofhislove)

(via sonofhislove)

July282014
2PM
stunningpicture:

Night sky above Arrowtown, New Zealand [OC] [640x960]

stunningpicture:

Night sky above Arrowtown, New Zealand [OC] [640x960]

(via love-of-an-indie)

July222014
“Dear sis, you don’t want to be sexy and sensually attractive. You want to be like your Father. All of those thoughts of wanting to be sexy and sensually attractive came from this world and it is a huge twist on who God really created women to be. It’s man’s desire to see women in a self-serving way instead of through the heart of the Father. Instead of seeing them and valuing them in the perfect image of God.” (via sonofhislove)

(via sonofhislove)

3PM
youngblackandvegan:

accras:

queensphynxe:

She just stared for the longest time.

OMG…I love this. This is important.

v important! representation matters more than words can express
but this picture about sums it up :)

youngblackandvegan:

accras:

queensphynxe:

She just stared for the longest time.

OMG…I love this. This is important.

v important! representation matters more than words can express

but this picture about sums it up :)

(Source: sphynxxe, via weloveinterracial)

2PM
July212014
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